Roblox’s revenue and player count go up, up, up in Q2

The week of financial earnings reports continues with Roblox Corp. Like last year, it had a "strong" second quarter (which wrapped on June 30, 2024) with increases in key areas.

Revenue-wise, the company touted $893.5 million and bookings of $955.2 million, up respectively by 31 percent and 22 percent from the previous year. Net cash from operational activities was $151.4 million, up significantly from last year's Q2 by 433 percent.

In terms of player metrics, the number of daily active users (DAUs) jumped up by 21 percent to 79.5 million. Unique monthly payers were 16.5 million (a 22 percent increase), and hour engagement grew 24 percent to 17.4 billion.

Roblox Corp. founder David Baszucki attributed the growths to "diverse and high quality content. The dynamic Roblox